using System;
using System.Collections.Generic;
class StackInit
{
private static Stack<int> InitStack(int size, int bound) {
Stack<int> stack = new Stack<int>();
Random random = new Random();
for (int i = 0; i < size; i++) {
stack.Push(random.Next(1, bound + 1)); // Next(min, maxExclusive)
}
return stack;
}
static void Main(string[] args)
{
Stack<int> stack = InitStack(15, 100);
foreach (int num in stack) {
Console.Write(num + " ");
}
}
}
/*
run:
24 15 40 22 13 3 15 69 82 100 94 10 66 37 82
*/