use rand::Rng;
const ROWS: usize = 5;
const COLS: usize = 4;
fn fill_matrix_with_random_0_and_1(matrix: &mut [[i32; COLS]; ROWS]) {
let mut rng = rand::thread_rng();
for i in 0..ROWS {
for j in 0..COLS {
matrix[i][j] = rng.gen_range(0..2); // Generates either 0 or 1
}
}
}
fn print_matrix(matrix: &[[i32; COLS]; ROWS]) {
for i in 0..ROWS {
for j in 0..COLS {
print!("{} ", matrix[i][j]);
}
println!();
}
}
fn main() {
let mut matrix = [[0; COLS]; ROWS];
fill_matrix_with_random_0_and_1(&mut matrix);
print_matrix(&matrix);
}
/*
run:
1 1 0 1
0 0 0 1
0 0 1 1
0 0 0 0
0 1 0 1
*/