How to calculate the surface area of a pyramid in Rust

1 Answer

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use std::f64;

fn surface_area_of_pyramid(side_length: f64, height: f64) -> f64 {
    let surface_area = (side_length * side_length) + 2.0 * 
                       (side_length * ((height.powi(2) + 
                        (side_length / 2.0).powi(2)).sqrt()));
    return surface_area;
}

fn main() {
    let side_length = 8.0;
    let height = 14.0;
    
    println!("{}", surface_area_of_pyramid(side_length, height));
}


      
/*
run:
   
296.96351645697655
   
*/

 



answered Jan 1, 2025 by avibootz

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