program SphereVolume;
uses
Math;
function SphereVolume(r: Double): Double;
begin
SphereVolume := (4.0 / 3.0) * Pi * Power(r, 3);
end;
var
radius: Double;
begin
radius := 5.0;
WriteLn('Volume of sphere = ', SphereVolume(radius));
end.
(*
run:
Volume of sphere = 5.2359879120275843E+002
*)