<canvas id="canvas"></canvas>
<script type="text/JavaScript">
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.lineWidth = 13;
ctx.lineJoin = "round";
ctx.beginPath();
ctx.moveTo(10, 10);
ctx.lineTo(200, 100);
ctx.lineTo(250, 10);
ctx.stroke();
/*
run:
*/
</script>