struct Rectangle {
width:u32, height:u32
}
impl Rectangle {
// static method - creates objects of Rectangle
fn get_instance(w: u32, h: u32) -> Rectangle { // accessed without an instance
Rectangle { width: w, height: h }
}
fn display(&self) {
println!("width:{} - height:{} - area:{}", self.width, self.height, self.area());
}
}
impl Rectangle {
fn area(&self)->u32 {
self.width * self.height
}
}
fn main() {
let r = Rectangle::get_instance(27, 13);
println!("width:{} - height:{} - area:{}", r.width, r.height, r.area());
r.display();
}
/*
run:
width:27 - height:13 - area:351
width:27 - height:13 - area:351
*/