using System;
namespace ConsoleApplication_C_Sharp
{
class Program
{
static void Main(string[] args)
{
int[,,] arr3D = new int[2, 2, 3];
arr3D[0, 0, 0] = 1;
arr3D[0, 0, 1] = 2;
arr3D[0, 0, 2] = 3;
arr3D[0, 1, 0] = 4;
arr3D[0, 1, 1] = 5;
arr3D[0, 1, 2] = 6;
arr3D[1, 0, 0] = 7;
arr3D[1, 0, 1] = 8;
arr3D[1, 0, 2] = 9;
arr3D[1, 1, 0] = 10;
arr3D[1, 1, 1] = 11;
arr3D[1, 1, 2] = 12;
//''' 0,0,2 '''' 0,1,2
//'' 0,0,1 '''' 0,1,1
//' 0,0,0 '''' 0,1,0
//''' 1,0,2 '''' 1,1,2
//'' 1,0,1 '''' 1,1,1
//' 1,0,0 '''' 1,1,0
int ubound0 = arr3D.GetUpperBound(0);
int ubound1 = arr3D.GetUpperBound(1);
int ubound2 = arr3D.GetUpperBound(2);
Console.WriteLine("ubound0 = {0}", ubound0);
Console.WriteLine("ubound1 = {0}", ubound1);
Console.WriteLine("ubound2 = {0}", ubound2);
Console.WriteLine();
int len0 = arr3D.GetLength(0);
int len1 = arr3D.GetLength(1);
int len2 = arr3D.GetLength(2);
for (int i = 0; i < len0; i++)
{
for (int j = 0; j < len1; j++)
{
for (int k = 0; k < len2; k++)
Console.Write("{0, 4}", arr3D[i, j, k]);
}
Console.WriteLine();
}
}
}
}
/*
run:
ubound0 = 1
ubound1 = 1
ubound2 = 2
1 2 3 4 5 6
7 8 9 10 11 12
*/