#include <stdio.h>
#include <math.h>
#include <fenv.h>
int main(int argc, char **argv)
{
fesetround(FE_TONEAREST);
printf("rounding to nearest :\n");
printf("llrint(3.3) = %lld\n", llrint(3.3));
printf("llrint(3.5) = %lld\n", llrint(3.5));
printf("llrint(4.5) = %lld\n", llrint(4.5));
printf("llrint(4.6) = %lld\n", llrint(4.6));
printf("llrint(-3.3) = %lld\n", llrint(-3.3));
printf("llrint(-3.5) = %lld\n", llrint(-3.5));
printf("llrint(-4.5) = %lld\n", llrint(-4.5));
printf("llrint(-4.6) = %lld\n\n", llrint(-4.6));
fesetround(FE_DOWNWARD);
printf("rounding down: \n");
printf("llrint(3.3) = %lld\n", llrint(3.3));
printf("llrint(3.5) = %lld\n", llrint(3.5));
printf("llrint(4.5) = %lld\n", llrint(4.5));
printf("llrint(4.6) = %lld\n", llrint(4.6));
printf("llrint(-3.3) = %lld\n", llrint(-3.3));
printf("llrint(-3.5) = %lld\n", llrint(-3.5));
printf("llrint(-4.5) = %lld\n", llrint(-4.5));
printf("llrint(-4.6) = %lld\n\n", llrint(-4.6));
fesetround(FE_UPWARD);
printf("rounding up: \n");
printf("llrint(3.3) = %lld\n", llrint(3.3));
printf("llrint(3.5) = %lld\n", llrint(3.5));
printf("llrint(4.5) = %lld\n", llrint(4.5));
printf("llrint(4.6) = %lld\n", llrint(4.6));
printf("llrint(-3.3) = %lld\n", llrint(-3.3));
printf("llrint(-3.5) = %lld\n", llrint(-3.5));
printf("llrint(-4.5) = %lld\n", llrint(-4.5));
printf("llrint(-4.6) = %lld\n\n", llrint(-4.6));
fesetround(FE_TOWARDZERO);
printf("rounding toward zero: \n");
printf("llrint(3.3) = %lld\n", llrint(3.3));
printf("llrint(3.5) = %lld\n", llrint(3.5));
printf("llrint(4.5) = %lld\n", llrint(4.5));
printf("llrint(4.6) = %lld\n", llrint(4.6));
printf("llrint(-3.3) = %lld\n", llrint(-3.3));
printf("llrint(-3.5) = %lld\n", llrint(-3.5));
printf("llrint(-4.5) = %lld\n", llrint(-4.5));
printf("llrint(-4.6) = %lld\n\n", llrint(-4.6));
return 0;
}
/*
run:
rounding to nearest :
llrint(3.3) = 3
llrint(3.5) = 4
llrint(4.5) = 4
llrint(4.6) = 5
llrint(-3.3) = -3
llrint(-3.5) = -4
llrint(-4.5) = -4
llrint(-4.6) = -5
rounding down:
llrint(3.3) = 3
llrint(3.5) = 3
llrint(4.5) = 4
llrint(4.6) = 4
llrint(-3.3) = -4
llrint(-3.5) = -4
llrint(-4.5) = -5
llrint(-4.6) = -5
rounding up:
llrint(3.3) = 4
llrint(3.5) = 4
llrint(4.5) = 5
llrint(4.6) = 5
llrint(-3.3) = -3
llrint(-3.5) = -3
llrint(-4.5) = -4
llrint(-4.6) = -4
rounding toward zero:
llrint(3.3) = 3
llrint(3.5) = 3
llrint(4.5) = 4
llrint(4.6) = 4
llrint(-3.3) = -3
llrint(-3.5) = -3
llrint(-4.5) = -4
llrint(-4.6) = -4
*/