using System;
using System.Collections.Generic;
class FloorCeilFinder
{
// Finds the floor and ceil of N in the given list
public static (int floor, int ceil) FindFloorAndCeil(List<int> lst, int N) {
int floorval = int.MinValue; // Initialize to smallest possible value
int ceilval = int.MaxValue; // Initialize to largest possible value
foreach (int num in lst) {
if (num <= N && num > floorval) {
floorval = num; // Update floorval if num is closer to N
}
if (num >= N && num < ceilval) {
ceilval = num; // Update ceilval if num is closer to N
}
}
// If no valid floorval or ceilval is found, set them to a special value
if (floorval == int.MinValue) floorval = -1;
if (ceilval == int.MaxValue) ceilval = -1;
return (floorval, ceilval);
}
static void Main()
{
List<int> lst = new List<int> { 4, 10, 8, 2, 6, 9, 1 };
int N = 5;
var (floorval, ceilval) = FindFloorAndCeil(lst, N);
Console.WriteLine("floor: " + (floorval == -1 ? "None" : floorval.ToString()));
Console.WriteLine("ceil: " + (ceilval == -1 ? "None" : ceilval.ToString()));
}
}
/*
run:
floor: 4
ceil: 6
*/